Clpr.ClipperDClipping (boolean) operations on float paths/polygons
val make : ?precision:int -> unit -> tval execute_tree :
?fill_rule:fill_rule ->
?open_solution:PathsD.t ->
op:clip_type ->
solution:PolyTreeD.t ->
t ->
(unit, string) Stdlib.resultval get_preserve_collinear : t -> boolval set_preserve_collinear : t -> bool -> unitval get_reverse_solution : t -> boolval set_reverse_solution : t -> bool -> unitval clear : t -> unit