type t = {
plus : OSCADml.Scad.d3 option;
minus : OSCADml.Scad.d3 option;
}
val apply : t -> OSCADml.Scad.d3 -> OSCADml.Scad.d3
val make :
?length:float ->
?jack_radius:float ->
?jack_width:float ->
?usb_height:float ->
?usb_width:float ->
?usb_z_off:float ->
?board_width:float ->
?board_thickness:float ->
?dist:float ->
?x_off:float ->
?z_off:float ->
unit ->
cutter
val place_tray :
?x_off:float ->
?y_off:float ->
?z_rot:float ->
Walls.t ->
OSCADml.Scad.d3 ->
OSCADml.Scad.d3
val carbonfet_stl : bool -> OSCADml.Scad.d3
val carbonfet_holder :
?micro:bool ->
?x_off:float ->
?y_off:float ->
?z_rot:float ->
unit ->
cutter
val derek_reversible_stl : bool -> OSCADml.Scad.d3
val reversible_holder :
?reset_button:bool ->
?rail_w:float ->
?x_off:float ->
?y_off:float ->
?z_rot:float ->
unit ->
cutter